00:00
00:00
RazorShader

Age 33, Male

Nijmegen, Netherlands

Joined on 3/18/08

Level:
21
Exp Points:
4,612 / 4,900
Exp Rank:
10,558
Vote Power:
6.27 votes
Art Scouts
3
Rank:
Portal Security
Global Rank:
23,005
Blams:
27
Saves:
406
B/P Bonus:
8%
Whistle:
Normal
Trophies:
4
Medals:
578

Jake in 3d

Posted by RazorShader - November 24th, 2009


I'm working on it now, I'm currently as far as in the image, and I started this afternoon.
I use Maya 2009, the software package I use at my Game Design study.

I might make a small game with it when I have way more characters, animations, environments and a programmer at my school crazy enough to assist me.
For the game I'll have to convert the nurbs to polygons, ergo from nice and smooth to more blocky and triangulated, but I'll try to maintain as much detail with as less tris as possible...

I'll update it when I've more, I know it's not much yet but I just wanted to share what I had so fart :D

By the way, if someone knows a simple way to use nurbs booleans to smash craters in the bandages around the eyes, your help would be very, very appreciated.

Jake in 3d


Comments

Nice job on that. Rendering looks great. Keep it up, hope you're successful in your game thing. :P

Thanks, I hope it as well. But working on an actual game might be something I'll have time for only during long vacations like summers'.

i wish you luck.

thanks :D

"what I had so fart" Lmfao. sounds promising.

lol yeah it was a bad joke XD
thanks.

cool! Can't imagine it with color though, must look awesome

i have some trouble with choosing the right shaders, but i'm trying

cool story bro.

thanks :D